A checkout refers to the means via which a player wins a game of darts. In each individual game of darts, the score will start at 501, and the players will take it in turns to throw three darts. Each round of three darts will achieve a score which is then deducted from the 501 total, until the first player to reach zero is declared the winner. One proviso of winning the match is that the last dart has to land in one of the double sections on the boards, so a score of 38 has to be achieved via a double 19, a score of 40 through a double 20 and so on.
Like many individual player sports, darts attracts betting on traditional markets such as the outright winner of a match or tournament. The speed of in play betting in particular, allows exciting bets to be placed as the match is unfolding, such as whether either player will achieve a 9 dart finish, how many 180s will be scored during the course of the match and who will win an individual leg. The checkout itself offers a variety of bets. Bettors can try to predict whether the checkout score will be over or under a particular number, or which of the players will be the first to checkout. It’s also possible to bet on what the colour of the checkout will be. The double sections on the dartboard are either red or green, and bookmakers take bets on which colour checkout will be in a particular leg of the match, even after the leg has started and until the score drops below a figure such as 200. Watching players duel over checking out of a leg, particularly toward the end of a match, is one of the most exciting aspects of a darts tournament, and being able to place quick-fire bets on how it will happen only adds to the excitement.
Checkout in darts is a technique used to close out a game. It refers to closing a game by hitting the exact number of points required with the fewest possible number of darts. For example, if you need 60 points to win and you hit treble 20 (60 points) with one dart, that would be considered a checkout in darts.
The checkout score is 100 if a player needs 100 to win the leg and throws Treble 20 (60) and then Double 20 (40). 170 is the highest possible checkout, while 2 is the lowest possible checkout.
100+ Checkout in Darts is an exciting and challenging mode of play where the objective is to check out a score of 100 or more from the remaining number of darts left on the board. This can be done by hitting a single number, combination of numbers, double, triple or bull’s eye. You can also use strategies like doubling in or trebling out to check out your scores and win games. It’s a great game for experienced players who are looking for new ways to keep improving their skills.
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